Content Area: Computer Science/Coding

BDTu02-HL
2019 Session
Building Coding Confidence with Dash & Cue
Susan Cavanaugh, Digital Learning Specialist, Bedford School District, and Peter Olsen, Bedford School District
* 
Level: Beginner
Grades: K-5, 6-8


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Join us as we introduce you to coding with Wonder Workshop's Dash and Cue. You don't need any prior experience with robots or programming for this beginner session. We hope to whet your appetite for coding as you code these robots and give you ideas about how to implement coding in your class or school.
BDTu03-HL
2019 Session
Breakout of Passive Learning! - Break Down Different Kinds of Breakouts
Christine Donoghue, Library Technology Media Specialist, Billerica Public Schools
* 
Level: Intermediate
Grades: All


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Breakouts come in all shapes and sizes... You can use all kinds of bells and whistles or just ease into the concept slowly. If you think you know all about Breakouts, think again! If you think a Breakout means that you have to turn your whole classroom into an Escape Room: you will be pleasantly surprised at these other avenues. If you are afraid to try Breakouts, then this class is for you. If you already tried them and are looking to take it up a notch, come and discuss! This workshop will cover Breakouts in a differentiated style. After running a 12-week Breakout course for teachers, I learned how teachers of all skill levels can start using Breakout methods in their classrooms. Digital Breakouts through BreakoutEDU, DeckToys or Google Sites are all great options Simple breakouts with one topic or deep comprehensive breakouts will be covered. Learn about a variety of clue-making and designing tools, as well as sandbox sites with many different Breakouts. Take home lists, templates, and tools.
BDTu04-P
2019 Session
Getting Started with 3D Printing
Joanna Marcotte, Computer Science Teacher, The Founders Academy
* 
Level: Beginner
Grades: K-5, 6-8, 9-12

Have you ever wondered about getting started with 3D Printing? Hear some tips and tricks about design, maintenance, and development tools from students and staff at The Founders Academy.
BDTu04-SC
2019 Session
CANCELLED ~ Tools & Tricks for Going Gradeless & Becoming Feedback Focused
Nels Tooker, 5th & 6th Grade Teacher, Newington Public School
* 
Level: Beginner
Grades: K-5, 6-8, 9-12, All

The ideas in this session will benefit you if you're already on your way toward a gradeless classroom or if you just want to start grading less and enhance your feedback. Indeed even if you're just curious and want to push your thinking about what fewer grades and authentic assessment can look like, this session has something for you. In this session, participants will learn about technology tools and resources to transform your letter and number grades into a student centered, feedback focused environment. We will explore how a transition to a gradeless classroom might go from piloting a single gradeless unit to ditching the letter and number system entirely. Participants will also learn and share specific strategies for going gradeless or grading less even if your district has strict grading requirements. Is going gradeless in today's world revolutionary? Perhaps. Crazy? Some might say so. Impossible? Only if you don't try. Come see that you aren't the only one who wishes they could throw out the grades and focus on feedback and learn how to put those revolutionary and transformative ideas into action.
BDTu04-SP
2019 Session
Coding with CodeSpark Foos: Programming with PreK through Grade 5
Chantal Duval, Digital Learning Coach, Chichester Central School
* 
Level: Beginner
Grades: Pre-K, K-5

The CodeSpark Foos are adorable characters in a completely engaging digital world that is accessible to non-readers and readers alike. This free for schools app is fantastic for introducing our youngest learners to programming basics and building up to intermediate programming skills and free coding opportunities for game design and storytelling. Teach skills about sequencing, logic, problem solving and more in a game like cartoon adventure. Come meet the CodeSpark Foos friends and learn why these little friends will have your students coding in no time and prep work will be a breeze.
BDWe02-HL
2019 Session
The Great Digital Escape: Inquiry & Google Forms
Eric Bird, Technology Integrator, Salem School District, NH, and Aurora Merry, Salem High School, NH
* 
Level: Beginner
Grades: K-5, 6-8, 9-12

Learn how to create engaging hands-on breakout activities with a digital component that can be used with any subject or grade level. Join us for this fun and collaborative activity to solve a mystery, discover how this technique has been successfully implemented in a high school forensics course, and learn how to create your own activity for the classroom. Utilizing Google Forms and analysing evidence left behind at the scene, attendees will race to piece together clues and complete activities, ultimately solving the mystery. With the popularity of shows like CSI, NCIS, Bones, and Dexter, forensic science is the new "hot topic" high school course. See how technology and Google Forms have been integrated to help students review and apply content knowledge throughout the course. No previous experience with forensic science, Google Forms, or specific grade-level teaching is required to participate in this engaging activity. Please bring a computer or cell phone to fully participate in the activity. Eric Bird is a Technology Integrator in Salem, NH with a background of 25 years in education as a classroom teacher, nonprofit director, professional presenter, and technology specialist. Aurora Merry is a science educator who has taught a variety of levels and courses at Salem High School in Salem, NH for close to 20 years.
BDWe02-SP
2019 Session
Project Lead the Way- Computer Science for Middle Schools
Stephanie Racine, STEM Educator, Ponaganset Middle School, and Suzanne Snow, Project Lead the Way
* 
Level: Beginner
Grades: 6-8

In this session, educators will explore computer science concepts and skills by creating hands-on personally relevant, tangible, and shareable projects that they can use with their students. Participants will spend time designing algorithms, following computational thinking practices, coding sensors and actuators as well as uploading programs to microcontrollers that perform authentic tasks. Additionally, educators will work toward answering the following essential questions, how do you express yourself and your creativity through computer science, how can algorithmic thinking skills be used across multiple disciplines and how can computer programs solve problems?
PreC02-SD
2019 Session
CANCELLED ~ Full STEAM Ahead with Hummingbird Robotics
Heidi Doyle, Librarian & Tech Integrator, Sunapee Central Elementary School
* 
Level: Beginner
Grades: K-5, 6-8
Cost: $275, $130
Join Heidi, librarian and tech integrator, as you spend the morning creating a creature out of recyclable materials and then bring it to life using a Hummingbird Robotics Kit. Learn how to utilize a drag and drop block program to add sound, lights, and motion to your creations. During the afternoon, discover how the presenter used these kits for a collaborative project with third grade classroom teachers and the art teacher in her Sunapee school. The afternoon also includes designing lesson plans to meet the needs of individual participants. This is a full day of coding, collaboration, creativity, and fun! This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
PreC03-P
2019 Session
Google Educator Level 1 Certification Bootcamp
Allison Mollica, USA Director, AppsEvents
* 
Level: Intermediate
Grades: All
Cost: $455, $130
The Google Educator Certifications showcase your knowledge and application of innovative tools and techniques to engage learners and promote a 21st century collaborative learning environment. The Google Certified Educator Level 1 Boot Camp prepares you to take Google's exam by providing pedagogically sound ideas for the use of G Suite in the classroom. Complimenting Google for Education Fundamentals training, you actively work through authentic learning scenarios and secure new ideas for using tools across the suite including Google Classroom, Forms, Docs, Sheets, Sites, Slides, YouTube, and more! This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
PreC05-D
2019 Session
Merge Technology with Handwritten Notes; Rocketbook Everlast
Deb Boisvert, Consultant, Google Certified Educator, NHSTE
* 
Level: Beginner
Grades: All
Cost: $100, $65

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Combine the joy, freedom, and portability of offline writing and sketching while being able to sync with a wide variety of cloud-based storage platforms including Google drive folders and Classroom. This is the last notebook you will ever need! Rocketbook Everlast is easily erased and can be reused over and over again. Explore classroom applications and PDF tools and tricks to leverage the use of your documents after uploading. This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
PreC08-CL
2019 Session
Everyone Can Create: Ignite Creativity with iPad for Early Learners (K-5)
Matt Brooks, Development Executive, Apple

Level: Beginner through Advanced
Grades: Pre-K, K-5
Cost: $415

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To succeed in today's world and to shape tomorrow's, students need to tap into their creative potential and learn to express themselves in new and innovative ways. Join us to learn about Everyone Can Create, a program from Apple designed to help unleash the creative potential in every student through photography, video, music, and drawing with iPad. Experience engaging lessons that introduce fundamental skills and techniques in music and drawing using free apps available on iPad. Each attendee is provided with free curriculum guides and skills to create deeper learning activities centered on creation in the classroom. Remember everyone is an artist! Note this session is geared towards those who educate early learners in schools. A separate afternoon session is offered for those who are focused on middle school and high school. This workshop is offered in the MITI (a device is included in the workshop fee) format ONLY.
PreC13-HL
2019 Session
CANCELLED ~ Dashing Directions: Integrating Robotics into Social Studies
Dana Foulds, Digital Learning Specialist, Broken Ground School, and Annie Proulx, Broken Ground School
* 
Level: Beginner
Grades: K-5
Cost: $190, $65
Come discover how to integrate Dash robots into the elementary curriculum. Participants have a chance to explore Dash and use the robots to navigate through the state of New Hampshire. Join us for an interactive and exciting session to help bring Social Studies to life for your students. This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the Dash Kit along with access to a 12-hour Teach Wonder online course. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
PreC14-F
2019 Session
CANCELLED ~ Getting Started with 3D Printing
Joanna Marcotte, Computer Science Teacher, The Founders Academy
* 
Level: Beginner
Grades: K-5, 6-8, 9-12
Cost: $365, $65
Have you ever wondered about getting started with 3D Printing? Hear some tips and tricks about design, maintenance, and development tools from students and staff at The Founders Academy. Learn about using Google Drawing, TinkerCAD, and BlocksCAD for 3DPrint Design. This is designed to be a workshop for beginners or those relatively new to 3DPrinting. Also discover where to locate already made print files. Leave with 2-3 print designs they can print themselves after the workshop. Also discussed are lessons learned in 3DPrinting and additional equipment considerations. This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
PreC15-CL
2019 Session
Everyone Can Create: Ignite Creativity with iPad (6-12)
Matt Brooks, Development Executive, Apple

Level: Beginner through Advanced
Grades: 6-8, 9-12
Cost: $415

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To succeed in today's world and to shape tomorrow's, students need to tap into their creative potential and learn to express themselves in new and innovative ways. Middle and high school educators are invited to join us to learn about Everyone Can Create, a program from Apple designed to help unleash the creative potential in every student through photography, video, music, and drawing with iPad. Experience engaging lessons that introduce fundamental skills and techniques in music and drawing using free apps available on iPad. Each attendee is provided with free curriculum guides and skills to create deeper learning activities centered on creation in the classroom. Remember everyone is an artist! This workshop is offered in the MITI (a device is included in the workshop fee) format ONLY.
PreC16-F
2019 Session
STEAM PlayLab
Chantal Duval, Digital Learning Coach, Chichester Central School, and Julie Quesnell, Pembroke Academy
* 
Level: Beginner
Grades: All
Cost: $395, $65
"Play is often talked about as if it were a relief from serious learning. But for children play is serious learning. Play is really the work of childhood."- Fred Rogers. STEAM toys are becoming a huge part of the toy market and many toys are being developed for all age-levels to provide opportunities to explore STEAM. Learn about several of the new products out there which encourage learning through exploration and play. Find your inner child and play with some of our own STEAM toys that can be used in classrooms in any subject area. These toys are tools in a child's world and open opportunities for STEAM exploration and skill building. This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
PreC20-D
2019 Session
Digital Making: Raspberry Pi , Circuit Playground, & Makey Makey
Joelle Henry, Computer Science Teacher, Salem High School, and Tammy Andrews, Milford
* 
Level: Both beginner and intermediate
Grades: K-5, 6-8, 9-12
Cost: $220, $65
Learn the basics of making with Raspberry Pi, Circuit Playground, and Makey Makey from certified trainers! Always wanted to use technology in your class, but not sure how? Come explore with these technologies and learn the basics of how you can incorporate these in your class. Already have experience? Take this opportunity to learn from certified trainers with Raspberry Pi and Makey Makey and take your teaching to the next level! This workshop is offered in both BYOD and MITI formats. The registration fee for the MITI format includes the cost of the workshop AND the device/resources. The BYOD format includes only the cost of the workshop, the attendee is solely responsible for securing the required resources listed on the website.
T1-08
2019 Session
Paper Prototyping Bootcamp for STEAM-Powered Learning
Andrea Calvin, VP, Dir. of Communications/Development, The Reynolds Center TLC

Level: Beginner
Grades: K-5, 6-8


Repeated: W5-08
Discover how schools, libraries, and programs across the country have used FabMaker Studio to create practical, affordable makerspaces using paper, cardstock, and inexpensive digital fabricators. This session provides hands-on opportunities for getting comfortable with easy, paper-based digital design and fabrication software tools. Participants experience the benefits of rapid paper prototyping, which allows for quick cycles of testing and iterative design enhancements - especially helpful within limited class periods. Explore research-based best practices, appropriate to get all students (PreK-12) designing and creating. We encourage participants to bring their devices.
T3-03
2019 Session
Sketch to Stretch Creative Thinking
Karen Desjadon, Digital Learning Specialist k-12, Litchfield School District, and Amy Downing, Londonderry High School
* 
Level: Beginner
Grades: All


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How are you working creative thinking or design thinking into your instruction? Have you considered sketchnoting? Sketchnoting is a tool that we can use with students to inspire creative thinking and help them work toward creative new, innovative products. During this session, you will begin sketching and check out student work that has increased collaboration and creativity. We will also work in some time to reflect on some of the ideas learned during the day!
T3-05
2019 Session
Read & Roll: Literacy Design Challenges Featuring Sphero Robots
Laurie Williams, Librarian/Tech Integrationist, Newbury Elementary School, and Karen Cowles, Newbury Elementary School
* 
Level: Beginner
Grades: K-5, 6-8, 9-12

Come play with Sphero robots! You'll see how easily they connect with Chromebooks, and we'll share how we used them to enhance traditional literacy and library instruction. After all, robotics and literacy are a perfect makerspace match, and even our most reluctant readers can't help but connect with books and other literacy activities when robot design challenges encourage discovery and creation. We'll show how Spheros livened up a folktale/fairy tale unit and even make some time to brainstorm other possibilities. Paul Revere's Ride, anyone?
T3-07
2019 Session
Fun with Forms!
Jenifer Hollander, Teacher Grade 5, Milford School District
* 
Level: Intermediate
Grades: K-5, 6-8, 9-12, All

Learn how to use forms effectively, including how to reuse forms without duplicating them, how to organize collected data, and how to use the add-on Autocrat.
T5-04
2019 Session
Bring Augmented Reality to Your Classroom with iPad
Matt Brooks, Development Executive, Apple

Level: Beginner
Grades: All

Firsthand experience is one of the most powerful ways to learn. With augmented reality, students can experience just about anything they can imagine. Join us to explore augmented reality apps on iPad that help students connect their learning to the world in new ways.
T7-08
2019 Session
FabNH! Showcase
FabNH! Grant Educators, from across NH


Grades: All


Repeated: W7-08
Featuring the FabMaker Studio projects created by FabNH students and educators, come learn about this grant-funded STEAM program and create your own designs. Discover how schools across New Hampshire have used the FabMaker Studio STEM program with an inexpensive paper fabricator. Looking for a perfect gateway to introduce 3D printing, this is an economical and simple solution.
Tue-AM-Playground-Henry
2019 Session
Digital Making: Raspberry Pi , Circuit Playground, & Makey Makey
Joelle Henry, Computer Science Teacher, Salem High School, and Tammy Andrews, Milford
* 
Level: Both beginner and intermediate
Grades: K-5, 6-8, 9-12

Learn the basics of making with Raspberry Pi, Circuit Playground and Makey Makey from certified trainers! Always wanted to use technology in your class, but not sure how? Come explore with these technologies and learn the basics of how you can incorporate these in your class. Already have experience? Take this opportunity to learn from certified trainers with Raspberry Pi and Makey Makey and take your teaching to the next level!
Tue-PM-SH-S-Dasho
2019 Session
Supporting Interdisciplinary STEAM Projects through Digital Learning
Kathleen Dasho, District K-12 Digital Learning Specialist, North Reading High School, and Dan Downs, North Reading Public Schools
* 

Grades: 9-12

Students from North Reading High School will explain and demonstrate how they used the design thinking process to approach challenges, interpret learning, identify creative opportunities and experiment mindfully to iterate design solutions. This will include the students self-identified process as students worked through to design a "Stair Climbing Robot" and "Designing Games Using The Unity Game Engine". Students will describe the important mechanical and programming principles that moved them in the direction of being able to design and construct their own projects, ie., personalized learning and learning connected to their own interests. How does robotics in the classroom support college and career readiness? This project shows the culmination of an idea that inspired students to create a stair climbing robot. The demands of e-commerce shoppers are pushing retailers to compete for speedier delivery, which is driving up costs to hire drivers and buy and maintain vehicles while creating more traffic on busy city streets. Students are proposing a stair climbing robot which can deliver food, medicine, etc., without taking up space and is environmentally friendly. Also shown will be students using the Unity Game Engine. These students will demonstrate an original video game idea implementation, preparing them with job skills for real world careers.
Tue-PM-SH-S-Doyle
2019 Session
STEAMing Birds of Prey
Heidi Doyle, Librarian & Tech Integrator, Sunapee Central Elementary School, and Michele Shepherd
* 

Grades: K-5

Learn from Sunapee grade 3 students about how they studied Birds of Prey through the research and creation of a moving bird in an integrated unit with Art, Technology, and classroom research! Find out how they used Science, Technology, Engineering and Art for their projects, and see their birds in action!
W1-02
2019 Session
What's the Fuss about Jamboard?
Craig Sheil, Digital Learning Specialist, Bedford High School, and Samantha O'Connor, Bedford High School
* 
Level: Beginner
Grades: 6-8, 9-12

Jamboard is the latest product in the G-Suite ecosystem. Whether users interact with this product through Jamboard on the web, Jamboard's app, or Jamboard's kiosk, participants are provided a white canvas to organize information and ideas. There is a lot more to this white (or not) space than meets the eye. Explore how Jamboard works, how it can be used with students or professionals. Brainstorm how Jamboard can foster 'true collaboration' and flexible thinking. Come join the interactive conversation and be prepared to participate in a 'Jam' with us.
W1-05
2019 Session
Manage Classroom Workflow Using Google Classroom
Edith Fogarty, Technology Integration Facilitator, Bradford Elementary School
* 
Level: Beginner
Grades: K-5, 6-8, 9-12

Learn how to distribute, monitor, and assess student work using Google Classroom. I will guide attendees through the setup of Google Classroom, as well as share some of the newest features of Classroom that streamline workflow for teachers and students.
W3-03
2019 Session
Little Hands Learning Lab - Integrating Technology & STEM
Lori Puzzo, Library Media Specialist, Merrimack School District, and Cathy Cibotti, Reeds Ferry Elementary
* 
Level: Beginner
Grades: Pre-K, K-5

Learn how Reeds Ferry School utilized the Chris Nelson Memorial Grant from NHSTE. Presenters share information on the grant proposal, and its implementation in the school's makerspace. Blue-Bot Robots, ROK Blocks and iPad integration will be discussed. Participants hear how grant resources integrated seamlessly with various content areas and will be able to try the different resources purchased with grant funds.
W5-03
2019 Session
EdPuzzle: Embedding Assessment Into Classroom Videos
James Sgroi, K12 Digital Learning Specialist, North Reading Public Schools
* 
Level: Beginner
Grades: All

Develop an understanding of the platform EDPuzzle to save time, boost engagement, enhance learning and gather critical data through formative and summative assessment. EDPuzzle allows teachers to select, edit, and embed questions into videos from YouTube, Khan Academy, LearnZillion, etc. This session provides tutorials for: Setting up your EdPuzzle Class, Integrating EdPuzzle with Google Classroom, Embedding assessments into a video, and Accessing data analytics for your students.
W5-05
2019 Session
Using Podcasts to Amplify Student Voices
Nels Tooker, 5th & 6th Grade Teacher, Newington Public School, and Elizabeth Brown, Newington Public School
* 
Level: Beginner
Grades: K-5, 6-8, 9-12


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Podcasts may be a nice way to pass the time on your commute, but they have even more power in the classroom. Participants in this session will learn how to raise student voices with the power of podcasting. We will explore free tools to record and edit podcasts so your students thinking and creativity can shine. Participants will also discover how listening to podcasts can enrich their teaching and learning. Podcasting works for every subject and every student. Come see how even the most shy and introverted students can find their voice with the power of a podcast.
W5-06
2019 Session
Pros & Cons of Social Media
Edward Kissell, Business & Technology Teacher, Manchester Central HS
* 
Level: all can come
Grades: All

Social media is an ever evolving presence in our world. With these changes come many challenges. See how these forces will impact the future of ourselves, children and society. This presentation takes a hard look at the new reality and offers a unique perspective on our culture.
W5-08
2019 Session
Paper Prototyping Bootcamp for STEAM-Powered Learning
Andrea Calvin, VP, Dir. of Communications/Development, The Reynolds Center TLC

Level: Beginner
Grades: K-5, 6-8


Repeated: T1-08
Discover how schools, libraries, and programs across the country have used FabMaker Studio to create practical, affordable makerspaces using paper, cardstock, and inexpensive digital fabricators. This session provides hands-on opportunities for getting comfortable with easy, paper-based digital design and fabrication software tools. Participants experience the benefits of rapid paper prototyping, which allows for quick cycles of testing and iterative design enhancements - especially helpful within limited class periods. Explore research-based best practices, appropriate to get all students (PreK-12) designing and creating. We encourage participants to bring their devices.
W7-02
2019 Session
Balancing Data Privacy & Innovation
Kerry Gallagher, Asst Principal for Teaching & Learning, St. John's Preparatory School

Level: Intermediate
Grades: K-5, 6-8, 9-12, All

In an era of deep concerns for student data privacy, do teachers in your district think of IT is a barrier or a gateway to innovation? If a website or app's privacy policy is outside your district's comfort zone, is there a possibility for a creative solution? Come explore and discuss potential creative solutions in this session. Hear from the co-author of ConnectSafely's Educator Guide to Student Data Privacy based on Kerry's research and experiences as a teacher and edtech administrator.
W7-05
2019 Session
Integrating Robotics into the K-5 Classroom
Dana Foulds, Digital Learning Specialist, Broken Ground School, and Heather Drolet, Concord School District
* 
Level: Beginner
Grades: K-5

Explore strategies on how to integrate robotics into the Elementary Social Studies Curriculum. Participants will explore our K-5 Social Studies lessons that were created as part of our new Crossroads program. We will be using Dash Robots in this session to highlight some of our lessons and demonstrate how to increase student engagement in Social Studies.
W7-08
2019 Session
FabNH! Showcase
FabNH! Grant Educators, from across NH


Grades: All


Repeated: T7-08
Featuring the FabMaker Studio projects created by FabNH students and educators, come learn about this grant-funded STEAM program and create your own designs. Discover how schools across New Hampshire have used the FabMaker Studio STEM program with an inexpensive paper fabricator. Looking for a perfect gateway to introduce 3D printing, this is an economical and simple solution.
Wed-PM-SH-S-ONeil
2019 Session
Introducing Photon the Robot!
Andrea O'Neil, STEAM Teacher/Library Media Specialist, SAU 15 - Auburn
* 

Grades: K-5

Learn how Auburn Village School 6th Grade STEAM students are coding the Photon Robot, on loan from the NHDOET, to solve tasks, experiments, and to explore the world. Mrs. O'Neil's STEAM students are very excited to share all that they have learned from this pilot experience over the past two months.
Wed-PM-SH-S-Spain
2019 Session
Fun with Dot & Dash During Robot!
Christina Spain, Auburn Village School
* 

Grades: Pre-K, K-5, 6-8

Discover how Auburn Village School third grade students learn how to program and interact with their Dot & Dash Robots during Robotics Club.